Working notes from the Scandinavian Institute for Computational Vandalism

Dead lends a hand, murder lends glasses


In Dead Lends a Hand, the investigator Brimmer kills a woman he attempts to blackmail. The camera shows Brimmer’s face just after the murder and zooms in. After a few seconds, the image of the face becomes still as if Brimmer was paralyzed in shock. At the same time, while his face stays motionless, the narrative continues within the frame of his glasses. We see him cleaning up the room, removing his fingerprints from the objects and the victim’s body. The glasses function as a split screen showing the same action asynchronously while the face’s image stays frozen at the time of the murder, becoming a static backdrop. The glasses are the device through which he can see himself removing (every trace of) himself from the murder he just committed.

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